iPhone

Since the SDK was made public, I have been swamped with requests for iPhone apps. Here are a few I have worked on.

Soon to be released

Gamebook Adventures Volume 2: The Siege of the Necromancer

The second gamebook, set in Orlandes. More info can be found on the Tin Man Games Site.

I am the lead developer for Gamebook adventures for Tin Man Games.

In the app store now

Gamebook Adventures Volume 1: An Assassin in Orlandes

Set within Orlandes City itself, nobles are being systematically murdered by a ruthless assassin no-one seems able to catch. Finding yourself thrust in the middle of a large conspiracy, you must make decisions that may put yourself and one other most precious to you in great danger. Can you locate the Assassin in Orlandes before it is too late? More info can be found on the Tin Man Games Site.

I am the lead developer for Gamebook adventures for Tin Man Games.
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snowferno

SnowFerno

You are a snowball. You are in Hell. Feats of dexterity and puzzle solving will get you through! Twenty unique levels and a custom sound track. Check out gameplay videos and other goodies at the SnowFerno website.

SnowFerno was a collaboration with the guys at FatLab Music. I provided all the coding, all the 3d models, and some of the game design. They provided all the rest.

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SnowDude

An excellent accelerometer based casual snowboarding game. Tilt the device to move your 'Dude' down the slopes. Tap the screen to jump over obstacles. I provided all the programming for SnowDude, working for the Lycette Bros, a very creative group of artists here in Melbourne. You can check out more about Snowdude on the Lycette website.

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Blackout

This is a product of the very talented Signs Studios. Blackout is like a flashlight app on crack. It has all sorts of cool features like crazy special effects, multi-color changing lights and even a morse code mode. They hired me to do a bunch of back-end code work for them. I provided all the animation code, the interface interaction code, and all the specialty code like the morse interpreter.

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aSleep

Another lovely app from Signs Studios. This app plays lovely sounds to help you get to sleep at night. My contribution: an OpenAL based sound engine to handle all the soothing sounds.

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AntiStress

This is a funky little app that lets you shake it to work out your stress levels. Again, from Signs Studios. It includes an accelerometer based shake detector, and some chats to plot your shake sessions. I provided the back end code.

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AntiSnore

Yet another app from Signs Studios. This app listens to you while you are sleeping and if you snore too loudly it vibrates and wakes you up, handy! I provided the back end code to detect sounds and generate the customized snore-charts.

About

meMy full name is Ben Britten Smith.

I go by Ben Britten because Ben Smith is a bit too common and using my full name is a mouthful.

I live in Melbourne, Australia and service clients all over the globe.

Contact

Have some questions?

Feel free to contact me directly at support@benbritten.com with any questions you might have about any of the applications I support.

Thanks!

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