Category Archives: multitouch

Mole picked as a finalist in the GDAA Indie Game Awards 2009!

Good news! Our game: ‘Mole’ was picked as one of the nine finalists in this year’s Game Developer’s Association of Australia Indie Game Awards. We will be showing it at the GCAP 2009 conference in Melbourne in just a few … Continue reading

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I am joining forces with Tin Man Games for Gamebook Adventures

A few weeks ago, I was approached by Tin Man Games to see if I was interested in helping them bring their GameBook Adventures to the iPhone. I am very happy to announce that earlier this week, I took over … Continue reading

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uniTUIO coming soon! no, really!

Hello everyone! Since we announced uniTUIO a few months ago, and entered a uniTUIO-enabled app into the Unite09 contest, there has been a flood of emails coming in asking me if we are releasing the uniTUIO source. So! Here is … Continue reading

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iPhone Advanced Projects book out now!

Note: this post is cross posted from the EscapeFactory site, so if you already read it there, feel free to ignore this :-) A few months ago I got a random email from the guys at Apress. They had gotten … Continue reading

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‘Mole’ coming for iPhone, now with playable web prototype

In early October I started a new game project in conjunction with Chris Watts, a local game designer here in Melbourne. The game is called ‘Mole’. It is a mining game where you play Mark the Mole and race against … Continue reading

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