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Category Archives: Unity
Unity tip for the day: Always name your new GameObject()s
So, just to be clear, although I have done two tips in so many days, does not mean that I will necessarily be putting a tip up every day. Just since I am hip-deep in Unity at the moment, I … Continue reading
Posted in Blog, code, multitouch, Unity
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Unity Tip for the day: finding the children of a gameobject
Ok, so this is something that I come across lots and can never remember how to do it, so I am writing it down here not only to be servicey to anyone googling for this, but also to help me … Continue reading
Posted in Blog, code, Unity
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