Category Archives: Unity

Infinite Universe free on the app store!

I have been neglecting this blog. I apologize to anyone of the very very few who used to follow me regularly. For the most part you should really be watching the Tin Man Games blog since that is where I … Continue reading

Posted in Blog, meta, Unity | Leave a comment

Getting started with Unity3d at Freeplay 10

So. I gave a talk to day at Freeplay 10 all about Unity3d. I thought it was a bit scattered and I only got through about half of the stuff I wanted to get to (I didnt get to coroutines!! … Continue reading

Posted in Blog, code, Unity | 1 Comment

New uniTUIO CE scripts

Hello everyone! Thanks to anyone who stopped by the Unity3d booth at GDC and said howdy to Sandor and I and checked out the multi-touch table: the FishTish. As promised, the updated uniTUIO scripts have been made available on the … Continue reading

Posted in BBTouch, code, multitouch, Unity | Leave a comment

it’s a uniTUIO Xmas

It is xmas morning here in oz, so for those of you who celebrate that sort of thing, I hope you are having a fun one! For everyone else, I hope that the wintery holiday season is similarly lovely for … Continue reading

Posted in BBTouch, Blog, code, multitouch, Unity | Leave a comment

Mole at GCAP: Very well received!

(Note: this is cross posted from Escape Factory) Chris and I just got back from the Global Connect Asia Pacific game dev conference here in Melbourne. We entered Mole into the GDAA Independent Games Awards 2009 and got selected as … Continue reading

Posted in Blog, iPhone, Unity | Leave a comment