Author Archives: Ben

Imitation is the sincerest form of flattery

Funny story for the day: Here is how this works: Step 1: write an original article on your blog about a useful thing (like OpenAL) (we will call this the ‘original post’ and the ‘original blogger’) Step 2: someone else … Continue reading

Posted in Blog, code, meta, openAL | Leave a comment

Beginning iPhone Games Development

Hey, my new book is out! (actually it has been out for a few weeks now, but I am just getting around to blogging about it :-) Here is the amazon link: http://www.amazon.com/Beginning-iPhone-Games-Development-Cabrera/dp/1430225998/ Anyhow, it is a really good book, … Continue reading

Posted in multitouch | Leave a comment

Streaming in OpenAL

I have posted a few posts on OpenAL that have been very popular: a basic intro to OpenAL on the iPhone A rant about OpenAL and sample code how to properly handle interruptions in openAL on the iPhone how to … Continue reading

Posted in code, iPhone, openAL | 17 Comments

New uniTUIO CE scripts

Hello everyone! Thanks to anyone who stopped by the Unity3d booth at GDC and said howdy to Sandor and I and checked out the multi-touch table: the FishTish. As promised, the updated uniTUIO scripts have been made available on the … Continue reading

Posted in BBTouch, code, multitouch, Unity | Leave a comment

GDC 2010

Hey All! I am going to be in San Francisco in just a few days for GDC 2010. If you are going to the conference and you want to meet up, let me know. I will be giving a few … Continue reading

Posted in multitouch | Leave a comment