Software should be simple.
Most of the applications we use every day are packed with features that we never touch. This bloat costs us in time and frustration. You are a professional, you want your tools to be tuned specifically for your needs. If you were a sculptor, you wouldn't use a swiss army knife to carve your masterpieces. You would use the right tool for the specific job at hand.
Software tools should be the same way.
Simple, Efficient, Targeted. Purpose built for the job at hand.
When you save time and frustration, you also save money. If you have a purpose-built application that you want created, I can do that. I work closely with my clients to distill their requirements into a well-honed tool for their business.
Here are a few clients that I have worked with:
Recently I have been working on the iPhone:
- I did all the programming for the Lycette Bros. "Snow Dude"
- I provided programming work for Signs Studios
- I am currently collaborating with FatLab Music on an iPhone game using the Unity 3d game engine.
I have collaborated on many projects with these companies (both software projects and other creative endeavors):
I have written some targeted apps to help with some time-consuming science processes for the Quinn lab at the University of Melbourne.
I am involved with these open source projects:
- BBTouch - an ObjC/Cocoa based multi-touch input application (part of the opentouch project)
- BBOSC - an ObjC/Cocoa based openSoundControl library
I have written targeted apps for many of the organizations under the Spydercam umbrella:



My full name is Ben Britten Smith.