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	<title>Comments on: Fun with Unity</title>
	<atom:link href="http://benbritten.com/2009/05/19/fun-with-unity/feed/" rel="self" type="application/rss+xml" />
	<link>http://benbritten.com/2009/05/19/fun-with-unity/</link>
	<description>Software should be simple.</description>
	<lastBuildDate>Sun, 18 Dec 2011 05:32:55 +0000</lastBuildDate>
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		<title>By: aamir_kind</title>
		<link>http://benbritten.com/2009/05/19/fun-with-unity/comment-page-1/#comment-385</link>
		<dc:creator>aamir_kind</dc:creator>
		<pubDate>Tue, 15 Nov 2011 14:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=358#comment-385</guid>
		<description>Hi ben,

The tutorial really help me for iphone, but the problem is it does not give proper simulation when we tap around the corners in iphone. It ruins the smooth flow of ripple when we drag finger around iphone screen.

So please help me how to overcome this problem. Or any suggestion / version update?

Thanks in advance
Aamir</description>
		<content:encoded><![CDATA[<p>Hi ben,</p>
<p>The tutorial really help me for iphone, but the problem is it does not give proper simulation when we tap around the corners in iphone. It ruins the smooth flow of ripple when we drag finger around iphone screen.</p>
<p>So please help me how to overcome this problem. Or any suggestion / version update?</p>
<p>Thanks in advance<br />
Aamir</p>
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	<item>
		<title>By: runonthespot</title>
		<link>http://benbritten.com/2009/05/19/fun-with-unity/comment-page-1/#comment-370</link>
		<dc:creator>runonthespot</dc:creator>
		<pubDate>Fri, 27 May 2011 09:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=358#comment-370</guid>
		<description>If anyone wants to know how to get this going without Cheetah 3d, simply go to Unity Communify website and grab CreatePlane editor script (http://www.unifycommunity.com/wiki/index.php?title=CreatePlane), place in a folder in your project called &quot;Editor&quot;. In your Unity component menu, you should see &quot;Custom Plane&quot; as a new option.  Create one that is 128x128 and then go to the meshfilters in the sample scene and point them to the new filter you&#039;ve just created.  Finally delete the Cheetah file from the project.</description>
		<content:encoded><![CDATA[<p>If anyone wants to know how to get this going without Cheetah 3d, simply go to Unity Communify website and grab CreatePlane editor script (<a href="http://www.unifycommunity.com/wiki/index.php?title=CreatePlane" rel="nofollow">http://www.unifycommunity.com/wiki/index.php?title=CreatePlane</a>), place in a folder in your project called &#8220;Editor&#8221;. In your Unity component menu, you should see &#8220;Custom Plane&#8221; as a new option.  Create one that is 128&#215;128 and then go to the meshfilters in the sample scene and point them to the new filter you&#8217;ve just created.  Finally delete the Cheetah file from the project.</p>
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	<item>
		<title>By: Ben</title>
		<link>http://benbritten.com/2009/05/19/fun-with-unity/comment-page-1/#comment-362</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 16 Feb 2011 04:06:36 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=358#comment-362</guid>
		<description>Hey Jooki,

You could definitely filter the heightmap image in various ways to give different deformations.  Good idea! :-)

As for the project, some people have had trouble with it because I used Cheetah3D to make the plane, if you dont have cheetah then it will throw an error.  However, I only used cheetah because I was in a hurry when I made it.  The best thing to do is just to modify ripple.cs to generate all of the vertexes and not even use a plane (that way you can more easily customize the shape etc)

CHeers!
-B</description>
		<content:encoded><![CDATA[<p>Hey Jooki,</p>
<p>You could definitely filter the heightmap image in various ways to give different deformations.  Good idea! :-)</p>
<p>As for the project, some people have had trouble with it because I used Cheetah3D to make the plane, if you dont have cheetah then it will throw an error.  However, I only used cheetah because I was in a hurry when I made it.  The best thing to do is just to modify ripple.cs to generate all of the vertexes and not even use a plane (that way you can more easily customize the shape etc)</p>
<p>CHeers!<br />
-B</p>
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	<item>
		<title>By: jooki</title>
		<link>http://benbritten.com/2009/05/19/fun-with-unity/comment-page-1/#comment-361</link>
		<dc:creator>jooki</dc:creator>
		<pubDate>Wed, 16 Feb 2011 03:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=358#comment-361</guid>
		<description>hi that water effect is pretty nice! in between i thougt if it might be possible to kinda blur that heightmap, so the waves could shape more rounded.
i wanted to integrate it in my unity-project but i couldn&#039;t. first i thought i&#039;d only need rippleSharp.cs, the collision plane and and the watersufaceplane. Is something special missing?...</description>
		<content:encoded><![CDATA[<p>hi that water effect is pretty nice! in between i thougt if it might be possible to kinda blur that heightmap, so the waves could shape more rounded.<br />
i wanted to integrate it in my unity-project but i couldn&#8217;t. first i thought i&#8217;d only need rippleSharp.cs, the collision plane and and the watersufaceplane. Is something special missing?&#8230;</p>
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	<item>
		<title>By: jpiphonedeveloper</title>
		<link>http://benbritten.com/2009/05/19/fun-with-unity/comment-page-1/#comment-330</link>
		<dc:creator>jpiphonedeveloper</dc:creator>
		<pubDate>Tue, 10 Aug 2010 13:27:24 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=358#comment-330</guid>
		<description>Hi,

Is there any other samples Ripple mesh deformation using unity3d or iPhone variant.Sorry for asking like this.At this time i am looking same Water ripple effects using Unity 3d or iPhone[But above mentioned project is Mac version].If anybody having any samples or ideas please reply....


Thanks in Advance,</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Is there any other samples Ripple mesh deformation using unity3d or iPhone variant.Sorry for asking like this.At this time i am looking same Water ripple effects using Unity 3d or iPhone[But above mentioned project is Mac version].If anybody having any samples or ideas please reply&#8230;.</p>
<p>Thanks in Advance,</p>
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