Monthly Archives: May 2009

Fun with Unity

Astute readers will already know that I am using Unity3d to build a new iPhone game: Snowferno. You might also already know that I do lots of work with multi-touch stuff, and recently have begun to marry the two technologies … Continue reading

Posted in multitouch | 5 Comments

WWDC 2009

I will be there. If you are also going to be there, and you want to meet up and get a beer, or talk about anything on my blog or anything else really, then drop me a line at support@benbritten.com, … Continue reading

Posted in code, iPhone, multitouch, openAL, openSoundControl | Leave a comment

Texture Atlases and Core Animation

I have been trying to write a blog post about texture atlases forever now, but I keep getting distracted and then I forget I have a draft up here waiting for me. SO! I am going to be doing a … Continue reading

Posted in code, iPhone | 11 Comments

Snowferno website is live!

Today the Snowferno website went live! The game is nearing beta status, and it is looking to be very fun! Anyhow, checkout the snowferno website: www.snowferno.com! Also, we are going to be doing a development blog to talk about how … Continue reading

Posted in multitouch | Leave a comment

Snowferno! Some early details!

Hey All, I have been extra busy lately, and finally we have some stuff to put up about our upcoming iPhone game: Snowferno! (by ‘us’ I mean myself and the very talented Mike and Brent from Fatlab Music) It is … Continue reading

Posted in iPhone | Leave a comment