<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: openAL sound on the iPhone</title>
	<atom:link href="http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/</link>
	<description>Software should be simple.</description>
	<lastBuildDate>Mon, 30 Aug 2010 10:00:49 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: iPhone Programming Part 4 : Audio &#124; Anima Entertainment GmbH</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-331</link>
		<dc:creator>iPhone Programming Part 4 : Audio &#124; Anima Entertainment GmbH</dc:creator>
		<pubDate>Mon, 30 Aug 2010 10:00:49 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-331</guid>
		<description>[...] basics you should know about. Hopefully with success.  First I have to say this article is based on this [...]</description>
		<content:encoded><![CDATA[<p>[...] basics you should know about. Hopefully with success.  First I have to say this article is based on this [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: links for 2010-07-08 &#171; andrewskinner.name</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-329</link>
		<dc:creator>links for 2010-07-08 &#171; andrewskinner.name</dc:creator>
		<pubDate>Fri, 09 Jul 2010 01:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-329</guid>
		<description>[...] openAL sound on the iPhone &#124; benbritten.com Pow,pow,pow &#8211; zap, zap, zap!!! (tags: openal tutorial objective-c sound development audio) [...]</description>
		<content:encoded><![CDATA[<p>[...] openAL sound on the iPhone | benbritten.com Pow,pow,pow &#8211; zap, zap, zap!!! (tags: openal tutorial objective-c sound development audio) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iPhone Programming Part 4 : Constructor / Destructor &#124; Anima Entertainment GmbH</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-328</link>
		<dc:creator>iPhone Programming Part 4 : Constructor / Destructor &#124; Anima Entertainment GmbH</dc:creator>
		<pubDate>Tue, 29 Jun 2010 14:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-328</guid>
		<description>[...] I have to say that this article is based one this [...]</description>
		<content:encoded><![CDATA[<p>[...] I have to say that this article is based one this [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tweets that mention openAL sound on the iPhone &#124; benbritten.com -- Topsy.com</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-319</link>
		<dc:creator>Tweets that mention openAL sound on the iPhone &#124; benbritten.com -- Topsy.com</dc:creator>
		<pubDate>Wed, 19 May 2010 21:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-319</guid>
		<description>[...] This post was mentioned on Twitter by iphone god. iphone god said: openAL sound on the iPhone &#124; benbritten.com: http://bit.ly/9c4IuQ [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by iphone god. iphone god said: openAL sound on the iPhone | benbritten.com: <a href="http://bit.ly/9c4IuQ" rel="nofollow">http://bit.ly/9c4IuQ</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: coders&#187; Blog Archive &#187; iPhone Programming Part 5 : Audio</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-318</link>
		<dc:creator>coders&#187; Blog Archive &#187; iPhone Programming Part 5 : Audio</dc:creator>
		<pubDate>Wed, 19 May 2010 07:35:52 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-318</guid>
		<description>[...] I have to say that this article is based one this [...]</description>
		<content:encoded><![CDATA[<p>[...] I have to say that this article is based one this [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-312</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Tue, 04 May 2010 02:19:39 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-312</guid>
		<description>Hey Hans,

I finally got it done (streaming tutorial): you can check it out here:

http://benbritten.com/2010/05/04/streaming-in-openal/

Cheers!
-Ben</description>
		<content:encoded><![CDATA[<p>Hey Hans,</p>
<p>I finally got it done (streaming tutorial): you can check it out here:</p>
<p><a href="http://benbritten.com/2010/05/04/streaming-in-openal/" rel="nofollow">http://benbritten.com/2010/05/04/streaming-in-openal/</a></p>
<p>Cheers!<br />
-Ben</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hanstutschku</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-311</link>
		<dc:creator>hanstutschku</dc:creator>
		<pubDate>Sun, 02 May 2010 02:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-311</guid>
		<description>Hi Ben, I learned a lot from your tutorial.
I&#039;m trying now to use OpenAL to play back long soundfiles - never more than 2 at a time. As I need pitch control I can&#039;t use the AVAudioPlayer and I can&#039;t either load the entire files into memory.
I searched the web without success for an example for audio streaming in OpenAL. You mentioned that you use streaming for longer files. Came you accress some good tutorials for that or could you provide an example? Thanks a lot, Hans</description>
		<content:encoded><![CDATA[<p>Hi Ben, I learned a lot from your tutorial.<br />
I&#8217;m trying now to use OpenAL to play back long soundfiles &#8211; never more than 2 at a time. As I need pitch control I can&#8217;t use the AVAudioPlayer and I can&#8217;t either load the entire files into memory.<br />
I searched the web without success for an example for audio streaming in OpenAL. You mentioned that you use streaming for longer files. Came you accress some good tutorials for that or could you provide an example? Thanks a lot, Hans</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pubudu</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-305</link>
		<dc:creator>pubudu</dc:creator>
		<pubDate>Sun, 31 Jan 2010 18:50:58 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-305</guid>
		<description>Hi Ben,
Your tutorial was really helpful in understanding openal, thanks for that.
I&#039;m trying to play sythesize sounds by iPhone but couldn&#039;t figure out how. For example I wanna play a simple tone (sinusoid), so I can make an array of numbers (as samples of the sinusoid). Do you know how can I play  it by iPhone. 
All the tutorials talk about playing sounds, that are in sound files like .caf, .aif etc.... but none talks abt playing syhthesized sounds like that.
Any help is greatly appreciated!!!

P</description>
		<content:encoded><![CDATA[<p>Hi Ben,<br />
Your tutorial was really helpful in understanding openal, thanks for that.<br />
I&#8217;m trying to play sythesize sounds by iPhone but couldn&#8217;t figure out how. For example I wanna play a simple tone (sinusoid), so I can make an array of numbers (as samples of the sinusoid). Do you know how can I play  it by iPhone.<br />
All the tutorials talk about playing sounds, that are in sound files like .caf, .aif etc&#8230;. but none talks abt playing syhthesized sounds like that.<br />
Any help is greatly appreciated!!!</p>
<p>P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bluenight</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-304</link>
		<dc:creator>bluenight</dc:creator>
		<pubDate>Mon, 21 Dec 2009 02:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-304</guid>
		<description>Hi Ben,

Thank you so much.</description>
		<content:encoded><![CDATA[<p>Hi Ben,</p>
<p>Thank you so much.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-303</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sat, 19 Dec 2009 12:00:40 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-303</guid>
		<description>Hey Bluenight,

Both the volume and the pitch only affect the sound of the played buffers, not the actual buffer data.  

I am not sure if OpenAL supports data transcoding like you are talking about, but pitch shifting is not a terribly complicated algorithm, so you could probably find some methods to pitch shift your data buffers with a quick google search. 

Cheers!
-B</description>
		<content:encoded><![CDATA[<p>Hey Bluenight,</p>
<p>Both the volume and the pitch only affect the sound of the played buffers, not the actual buffer data.  </p>
<p>I am not sure if OpenAL supports data transcoding like you are talking about, but pitch shifting is not a terribly complicated algorithm, so you could probably find some methods to pitch shift your data buffers with a quick google search. </p>
<p>Cheers!<br />
-B</p>
]]></content:encoded>
	</item>
</channel>
</rss>
