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	<title>Comments on: openAL sound on the iPhone</title>
	<atom:link href="http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/</link>
	<description>Software should be simple.</description>
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		<title>By: :wq &#124; GreenPixel.ca</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-2/#comment-392</link>
		<dc:creator>:wq &#124; GreenPixel.ca</dc:creator>
		<pubDate>Sun, 18 Dec 2011 05:32:55 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-392</guid>
		<description>[...] the hardest part was actually converting all the wavs to caf files in the correct mono format. :D Ben Britten explains the process of setting up OpenAL and playing a sound better than I ever [...]</description>
		<content:encoded><![CDATA[<p>[...] the hardest part was actually converting all the wavs to caf files in the correct mono format. :D Ben Britten explains the process of setting up OpenAL and playing a sound better than I ever [...]</p>
]]></content:encoded>
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		<title>By: iPhone Programming Part 4 : Audio &#124; Anima Entertainment GmbH</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-386</link>
		<dc:creator>iPhone Programming Part 4 : Audio &#124; Anima Entertainment GmbH</dc:creator>
		<pubDate>Thu, 17 Nov 2011 11:14:09 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-386</guid>
		<description>[...] basics you should know about. Hopefully with success. First I have to say this article is based on this [...]</description>
		<content:encoded><![CDATA[<p>[...] basics you should know about. Hopefully with success. First I have to say this article is based on this [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Priyanka</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-379</link>
		<dc:creator>Priyanka</dc:creator>
		<pubDate>Tue, 04 Oct 2011 12:18:30 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-379</guid>
		<description>Can we do something similar in android ...</description>
		<content:encoded><![CDATA[<p>Can we do something similar in android &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Why are my audio sounds not playing on time? &#124; taking a bite into Apple</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-375</link>
		<dc:creator>Why are my audio sounds not playing on time? &#124; taking a bite into Apple</dc:creator>
		<pubDate>Fri, 05 Aug 2011 07:54:34 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-375</guid>
		<description>[...] Here&#8217;s the code for setting up the OpenAL sound in viewDidLoad (adapted from this tutorial): [...]</description>
		<content:encoded><![CDATA[<p>[...] Here&#8217;s the code for setting up the OpenAL sound in viewDidLoad (adapted from this tutorial): [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Why are my audio sounds not playing on time? - Programmers Goodies</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-374</link>
		<dc:creator>Why are my audio sounds not playing on time? - Programmers Goodies</dc:creator>
		<pubDate>Fri, 05 Aug 2011 01:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-374</guid>
		<description>[...] Here&#8217;s the code for setting up the OpenAL sound in viewDidLoad (adapted from this tutorial): [...]</description>
		<content:encoded><![CDATA[<p>[...] Here&#8217;s the code for setting up the OpenAL sound in viewDidLoad (adapted from this tutorial): [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sounding Things Out &#187; Claymore Games</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-372</link>
		<dc:creator>Sounding Things Out &#187; Claymore Games</dc:creator>
		<pubDate>Fri, 08 Jul 2011 17:26:53 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-372</guid>
		<description>[...] thing was finally getting the audio part of the engine working properly, and it&#8217;s thanks to Ben Britten and his wonderful post on OpenAL that I&#8217;m finally happy with it! (Well, except one annoying bug&#8230; the first sound played [...]</description>
		<content:encoded><![CDATA[<p>[...] thing was finally getting the audio part of the engine working properly, and it&#8217;s thanks to Ben Britten and his wonderful post on OpenAL that I&#8217;m finally happy with it! (Well, except one annoying bug&#8230; the first sound played [...]</p>
]]></content:encoded>
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		<title>By: iOS SDK 4.3 OpenAL alGenSources results in AL_INVALID_OPERATION &#124; taking a bite into Apple</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-371</link>
		<dc:creator>iOS SDK 4.3 OpenAL alGenSources results in AL_INVALID_OPERATION &#124; taking a bite into Apple</dc:creator>
		<pubDate>Mon, 27 Jun 2011 17:01:55 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-371</guid>
		<description>[...] I&#8217;m trying to get to grips with OpenAL, working through a tutorial here: http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/ [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;m trying to get to grips with OpenAL, working through a tutorial here: <a href="http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/" rel="nofollow">http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iOS Development Link Roundup: Part 1 &#124; iOS/Web Developer&#039;s Life in Beta</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-351</link>
		<dc:creator>iOS Development Link Roundup: Part 1 &#124; iOS/Web Developer&#039;s Life in Beta</dc:creator>
		<pubDate>Thu, 25 Nov 2010 22:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-351</guid>
		<description>[...] OpenAL sound on the iPhone Introduction to playing sound using OpenAL. [...]</description>
		<content:encoded><![CDATA[<p>[...] OpenAL sound on the iPhone Introduction to playing sound using OpenAL. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bear Code &#187; Blog Archive &#187; Libraries which I use on a regular basis</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-343</link>
		<dc:creator>Bear Code &#187; Blog Archive &#187; Libraries which I use on a regular basis</dc:creator>
		<pubDate>Fri, 05 Nov 2010 10:23:49 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-343</guid>
		<description>[...] OpenAL -&gt;Get it here If your looking at creating your own sound engine chances are you will be writing it using openAL, works on tons of platforms and is generally pretty easy to get started with. On a side note if your wanting to get started on the iphone using openAL there is a good tutorial which can be found Here. [...]</description>
		<content:encoded><![CDATA[<p>[...] OpenAL -&gt;Get it here If your looking at creating your own sound engine chances are you will be writing it using openAL, works on tons of platforms and is generally pretty easy to get started with. On a side note if your wanting to get started on the iphone using openAL there is a good tutorial which can be found Here. [...]</p>
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	<item>
		<title>By: iPhone Programming Part 4 : Audio &#124; Anima Entertainment GmbH</title>
		<link>http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/comment-page-1/#comment-331</link>
		<dc:creator>iPhone Programming Part 4 : Audio &#124; Anima Entertainment GmbH</dc:creator>
		<pubDate>Mon, 30 Aug 2010 10:00:49 +0000</pubDate>
		<guid isPermaLink="false">http://benbritten.com/?p=216#comment-331</guid>
		<description>[...] basics you should know about. Hopefully with success.  First I have to say this article is based on this [...]</description>
		<content:encoded><![CDATA[<p>[...] basics you should know about. Hopefully with success.  First I have to say this article is based on this [...]</p>
]]></content:encoded>
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